According to 2K.com, the following are new game features set for the upcoming WWE 2K14 video game:
NEW NAVIGATION SYSTEM
- The entire navigation system has been overhauled and reanimated including all walking, running, and dragging motions to give the game a more fluid and life-like feel and look.
- Overall Superstar movement has been accelerated, meaning the action is faster-paced and more like what you see on WWE television.
- There is now a "starting up" animation for when Superstars begin running. This leads to a more natural-looking match, where it is more difficult to "spam" running attacks.
- Animation gestures have been added such as adjusting wrist bands, motioning for your opponent to get up, and many more to give a human-like appearance to the navigation system.
- Strike and strike combos are now quicker and snappier, making them faster and harder to reverse.
- Successfully landing a strike combo now puts your opponent in a groggy state, making groggy grapples appear earlier and more frequently.
REVERSAL SYSTEM IMPROVEMENTS
- Reversing a grapple move now causes the reverser to do a move of his/her own automatically.
- This cuts down on the endless back-and-forth "reversal fest" some users complained of in WWE '13 while also making the match move faster.
- Catching Finishers can now be executed offensively, by Irish Whipping your opponent to the ropes with a finisher stored or catapulting your opponent up when they run towards you.
- Select finisher moves give you the ability to launch an opponent into the air and then hit them with a Catch Finisher on the way back down.
NEW OMG MOMENTS
- New multi-man OMG Moments added to help you gain the upper-hand in multi-man matches. One OMG move can take out two opponents in one shot making it easier to get the win against multiple opponents.
- Double Attitude Adjustment
- Double Shellshock
- Double Chokeslam
- New OMG Moments added to allow you to dole out even more damage using the ring environment.
- Boot-to-head on outside ring post
- DDT on the apron TWO-COUNTS
One of the most reviled bugs in WWE '13 was the dearth of two-counts. This issue has been addressed, bringing back the dramatic near falls you know and love.
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